Dead Man's Curve

Author(s):Don "Uncle Don" Ross
Game EMail:pkelley AT kelleysonline DOT com
GM(s):
Philip "Philip Kelley" Kelley    pkelley AT kelleysonline DOT com
Male Characters:Min: 0 / Max: 0
Female Characters:Min: 0 / Max: 0
Neutral Characters:Min: 8 / Max: 8
Total Characters: Min: 8 / Max: 8
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This car is automatic...
It's systematic ...
It's...hy-dromatic...
Why, it's greased lightnin'!

Only kids with something to prove would dare to race on I-42 outside of town.
Only cowards would chicken out.
Friends and other… interested parties… will be there as well, to see if Dead Man’s Curve shall claim another life.

A game of guys, fast cars, and the girls who love them.


Dead Man’s Curve was written by “Uncle Don” Ross and run during Intercons Gz and Hertz (the mini-con within Intercons G and H). As such, the total run time for the game will only be up to an hour and a half. The main focus of the game is the race, but everyone’s got CB radios and private issues to work out. Sign-ups for this event are gender-neutral, but the characters are all late-1950s gender- specific archetypes, so some players are likely to be cross-cast.

Players younger than 16 must check with GM prior to registration.


Kelley, Philip

April, 1995. Minicon. Completely bored, I reluctantly wandered into a hotel room where someone was running a “larp”, and was immediately handed a character sheet ('cause Bruce Glassco recognized me from prior Gencon games). The first few lines of “Tovar the Inimitable” got me hook, line, and sinker. Twenty years later and counting, larping continues to be my preferred hobby.