Wintermeet Tavern: Vampires, Dwarves, and Kings, Oh my!

Author(s):Stephen Tihor, Sean Croteau, Selina Harvey, et al
Game EMail:interconP AT tihor DOT com
GM(s):
Sean "Sean" Croteau    smc1717 AT gmail DOT com
Anna Galitzine    apg326 AT nyu DOT edu
Selina "GypsySprite" Harvey    gccgraphics AT gmail DOT com
Stephen "Stephen" Tihor    stephentihor AT gmail DOT com
Organization:Mad Tea Party & Straightjackets Unlimited
Home Page:http://larp.tihor.com/wintermeet.html
Male Characters:Min: 2 / Max: 2
Female Characters:Min: 2 / Max: 2
Neutral Characters:Min: 6 / Max: 16
Total Characters: Min: 10 / Max: 20
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From a mixed team of Theater Style and Boffer Combat LARP writers:

A power politics event set in fantasy kingdom of Kaurath (home campaign of NERO Hartford) at a winter revel, a time of peace and conversation while the snows prevent any major conflicts.

The Grand Council of the Nine Kingdoms are meetings to decide if and how they should admit their ancient enemy, a kingdom of the ("recovering") Undead to their ranks. And how close their relationships should get to the aggressively annexing Kingdom at the heart of the continent. And a serious border dispute under their very feet.

Events not normally settled running around in the wilderness come to a more civilized setting in the Royal Seat be resolved by the usual mix of persuasion and betrayal.

We do not expect much combat in this context but those who are comfortable with boffer combat or high costume and makeup roles are very welcome. Rules permit noncombat roles and more. No prior knowledge of NERO Rules required. The ability to role-play strong personalities or character with goals a big plus. High and low costume roles but some costuming strongly encouraged.

NERO blankets or Goblin Points available to any player who wants them -- just sign up through the NERO Database or speak with the GMs. CP exchanges can be arranged (have your game contact the GMs directly.)

This game content may include questions about enslavement, personhood, life after death, cultures inspired by fiction and fictional versions of real cultures, and miscegenation. While the game is rated PG-13, players under 18 must contact the GMs due to boffer content.

Background on the Game and Game world are now on the Home Page listed above.

Any NERO players who plan to attend in character or people who want to be tavern ambiance please contact Stephen directly so we can help you with Con memberships,

We just lost one of our high makeup race players. Please contact the GMs.


Croteau, Sean

Galitzine, Anna

A boffer larp player for the last two years, Anna has used her past 10 years of recreational acting to NPC and PC for multiple chapters, including a brief run as plot staff. She hopes to learn more about theatre larp in her time at Intercon and welcomes all conversations about what got you, the reader, to start larping.

Anna has been a gamer since high school, learning the rules of D&D and classic trading card games before her first semester of college. She has since played in multiple styles of tabletop games and has drafted modules for beginner players.

NERO was Anna's first larp and still serves as her inspiration for a budding hobby of costume design and as her motivation to get through school. She plans to craft a degree in a branch of psychotherapy mixed with larp, incorporating play as a way to heal.

Harvey, Selina

Tihor, Stephen

Stephen has been a gamer since high school, from strategy games at SPI to Postal Diplomacy and the Slobinpolitz Journal to the dawn of D&D.

He started LARPing at the first Arabian Nights, starting writing a couple of years thereafter, and now also serves on the plot team for a NERO chapter near New Haven as well as part of the team Straightjackets Optional.