At What Cost

Author(s):Christopher Amherst and Tegan Hendrickson
Game EMail:tegan DOT hendrickson AT gmail DOT com
GM(s):
Christopher Amherst    unmortal DOT mind AT gmail DOT com
Tegan Hendrickson    tegan DOT hendrickson AT gmail DOT com
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 6 / Max: 10
Total Players: Min: 6 / Max: 10
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There is a traitor among you. You and your fellow spies have been summoned to ferret out the mole. Many of you have history together: good and bad. Some of you have been lovers, others have only been held back from killing each other by bonds of duty. One of you has committed the cardinal sin in the world of spies: selling secrets to the enemy. How far are you willing to go to uncover the traitor?

"At What Cost" is in the style of a jeepform game and will deal with mature subject matter such as enhanced interrogation, betrayal, and infidelity. A game where you are the character, making the story emotionally relevant to you by bringing your real life (aka "bleed") into the game. We will use meta-techniques such as flashbacks to enhance back stories and monologues to voice your character's inner thoughts during play. This is a story set in the shadowy world of modern espionage and asking the question of who do you trust, who are you really, what is the truth, and what is the price or cost of your loyalty to duty, country, and your colleagues.

This game is for mature audiences only. 18+


Amherst, Christopher

Fact #1: He survived rolling a critical in a Jerkform game twice, the second time won honors in Sweden for "Most Creative Use of a Snowblower"

Fact #2: His cat's Secret Service codename is "Rainbow Dash".

Hendrickson, Tegan

A lifetime resident of the DC area, Tegan became an Intercon addict after her friends and fellow LARPers finally convinced her to go.

It was only a matter of time before she began to write and run games of her own.