Who's Who at Intercon K

Ian Ally-Seals
GM for: High Rollers


Brian Altmiller
GM for: Galaxy Comics Presents: Identity Crisis

Brian has been playing in and running LARPS for nearly twenty years. He has been an author and GM for 1897: Queen Victoria's Diamond Jubilee, Torch of Freedom, and Tales of Pendragon. Strangely enough, this is the first time he's worked on a minigame.


Elizabeth Bartley
GM for: GhostFu: The Jade Emperor's Celestial Tournament


Liliya "Lily" Benderskaya
GM for: Stars Over Atlantis

Lily is probably shorter than you.


Chad "Laurion" Bergeron
Registrar

I wrote you a bio, but I eated it.


Cameron Betts
GM for: Interesting Times

Be calm. Don't move. Cameron is studying you.


Holly Bianchi
GM for: Battle For Control of the Soul of the GOP: The Next Generation


Marc Blumberg
GM for: Intrigue Beneath the Waves


Emily Care Boss
GM for: Diamonds and Coal

After writing several tabletop role playing games, Emily was introduced into the wonder of larp, and has never been the same. She ran What to Do About Tam Lin? with Julia Ellingboe at Intercon J, and has run her nordic freeform inspired game Under my Skin here in the past. If you wonder about her manners, Emily does indeed live in a barn.


Laura "Laura47" Boylan
GM for: Sky No Longer Blue
Bid Committee, Registrar, Ops

I am become GM, shaper of worlds.

I am become Ops, shaper of paper products.


Alex "Mahalexatman" Bradley
rasimmok red
GM for: Sam & Max Hit the Afterlife
Bid Committee

.ebyaM .no won morf sdrawkcab soib ym gnitirw ylno m'I


Anna "T'Pau" Bradley
Queen of all she Surveys
GM for: The Yellow Fleet, Expedition: Voices from Afar
Bid Committee

Annas are prickly.


Ann Brant


Janet Brennan
GM for: Three Nations


Chad Brinkley
GM for: Intrigue Beneath the Waves


Shaughn Bryant
GM for: Three Nations


Brandon Brylawski
GM for: Galaxy Comics Presents: Identity Crisis

Brandon Brylawski has been LARPing since 1991 and is finally starting to get it right.

His past contributions to the art of LARP include Tales of Pendragon, Starship Edsel, and Arkham on Five Sanity Points a Day.


Nat "Pudding" Budin
Unterwebmeister and Prechair
GM for: Snaf University, 10 Bad LARPs: C-Section, Resonance

Ever since Intercon XXI, Nat's bios have been extremely short.


Kate "The Wrong Kate" Bunting
Unterwebmeister and Prechair
GM for: Archangels

Kate was introduced to LARP by nefarious individuals she has known since preschool, who may well be in attendance at this very convention. They know who they are, and apparently feel no guilt about their dastardly deeds. In the intervening time (twelve-ish years?), Kate was a player in the DC-based "Mersienne" campaign, and the "1936: Horror" campaign, then sold her soul (or just sold out?) and became a staff member for the "1948: Signals" campaign, played the "Brassy's Men" series, and staffed three seasons of the "Threads of Damocles" campaign. Her writing and GM credits include the full-weekend LARP "Drink Deeper," & occasional scenarios for DC-local campaign games. This is the fourth time Kate's come to Intercon floor GMing for other peoples' games, including "Intrigue in the Clouds," for Dean Edgell; "Railways & Responsibility" with Team Brit, and "Tithing Times" with Tegan Hendrickson, apparently making it a habit. Despite (persistent) rumors to the contrary, Kate is not a narc.


David Cave
GM for: Intrigue Beneath the Waves


David Clarkson
Con Committee


Christopher Cox
GM for: Aces Over Arkham


Vito "Simple Wordsmith" D'Agosta
GM for: Resonance

Vito writes generic bios about himself in the third person.


Brian De Smet
GM for: The Princess of Norland


Kathleen De Smet
GM for: Clerical Error


M De Smet
GM for: Clerical Error


David Dickman
GM for: Aces Over Arkham


Jeff "The Vortex of Chaos" Diewald
NEIL Board, Bringer of Port
GM for: Dustpan: the LARP
Bid Committee

Twenty five years ago, someone told me about this LARP thing, and then told me that I couldn't play, because the weekend murder mystery games of the time were always full. That didn't seem fair, so I wrote a game so that I could play. I've been writing and running games ever since.

When I found out that there were other people writing and running games, I wanted to play, and it was great. When I found out that there were whole conventions filled with games, I went and had an extraordinary time. It was always a big deal to travel so far to play, so I, along with many others, decided that we needed a convention closer to us. That birthed the modern northern Intercons, and I've been a part of the con staff since the very beginning.

I certainly didn't expect that we'd be where we are today. I love it. This con and these games rock. I'm proud of my contribution to the effort.

Come drink some port with me to celebrate twenty five years at this!


Justin du Coeur
Bid Committee


Jen "Lady J" Eastman-Lawrence
Vendor Liasion, Lover of Liasions. ConCom

Now that I have found you, in the cool fire of your evening smile, or the shade of your parasol and your love flows through me. Though I drink at your pool, I burn for you.


Amelia Ellingboe
GM for: The Anthropophagy Society


Julia "Julia" Ellingboe
GM for: Diamonds and Coal, The Anthropophagy Society

Julia Ellingboe rarely talks about herself in the third person. Julia is the designer of the small press published table top rpg Steal Away Jordan (LARP version available when hell freezes over), and the perennially forthcoming Tales of the Fisherman's Wife, among other things. She recently penned a campaign frame for Galileo Games' Mortal Coil called Hag Ride. She and fellow Western Mass game designer Emily Boss put together What To Do About Tam Lin for Intercon J, and then Fastaval in Aarhus, Denmark. When Julia isn't thinking about games, she works with developmentally disabled children, and is working towards certification as a Behavior Analyst. Julia plays the autoharp and always sets off the metal detectors in airports. She has two children, three hateful cats, and a African Clawed Frog that no one cares about but her. She is a Virgo, her favorite color is purple, favorite food is sushi, and doesn't understand America's obsession with bacon and Dancing with the Stars.


Jacob Evans
GM for: Life at the Securemarket


Will Fergus
GM for: Magic Eyes


Lisa Forney
GM for: The Yellow Fleet


Viktoriya "vik" Fuzaylova
GM for: Kind Friends Together, Snaf University

Vik is a force of chaos and confusion in a giggly, tactless, fleshy wrapper. She enjoys activities such as standing things on their heads, poking at wasps’ nests, and asking deliberately obtuse questions. In her free time she likes dry scholarly papers about playing games and playing games about difficult and devastating human experiences.


Bernie Gabin
GM for: The Stand


Jennifer "Jenn" Giorno
GM Liason, GM for Expedition
GM Liaison

Jenn is this year's GM Liason, and has been LARPing since 2005. She is also one of the GMs for Expedition. Since she has no ideas for a clever bio, she'll stop now.


Susan "nikin" Giusto
nikin - Intercon Muse
GM for: Dustpan: the LARP, Miss Maypole and the Christmas Pudding Affair
Con Committee

The Intercon Muse ~nikin~

I'm not from this planet. I am small, furry, different nikin!

This year the TNT gang and I bring you Dustpan... Have you spoken to what lurks beneathe your sofa lately?

As the Intercon Muse I help provide 'motivation' and 'inspiration' to various functions of the Con. Things like artistic support and when we used to have a Con Suite I would cook yummy food so we could survive the battles of characters unmet and yet unconquered.

What keeps me going... dark chocolate, dancing and a good massage. Oh and the hair tussling! :-)

I am the Intercon Muse; injecting creative energy, frivolity and just the right amount of chaos when needed. :-)

Should you need a little muse in your life - give me a call!


Tara Halwes
GM for: Never, Never Again


Sam Hariton
Con Committee


Haz Harrower
GM for: Better off Dead - The Necropolis Senior Prom

Haz likes to write mashup games. First was the Bible and The Gong Show, then demons and Martha Stewart, then superheroes and dog training. Now it's John Hughes and the Necropolis - maybe if she starts doing drugs, she can write normal games.


Jeff "Ginger" Holmes
GM for: The Calling: Defending The Vale

As you enter the western caves, an unearthly chill goes down your spine. Suddenly, the fiendish monster, summoned by the raffle-troll to plague the Kingdom of Interconk, rises up out of the mist. He brandishes a deadly boffer blade at you, and you quake in your boots. This is no mere common ghast; it is a Soulless Redhead! Luckily, you know how to defeat the demonic Redheads. You say, "Semloh Ffej, Semloh Ffej, Semloh Ffej!" and he shrieks and disappears in a ginger colored Poof of Evil.

If you decide to celebrate your victory at the Merry Captain's Tavern, turn to Ben Jones's bio.

If you decide to take revenge on the raffle-troll for inflicting the Redhead on the blessed Lands of Interconk, turn to Adina Schreiber's bio.


Diana Hsu
GM for: Expedition: Riders on the Storm


Joshua Jaffe
GM for: Aces Over Arkham


Meg Jaffe
GM for: Aces Over Arkham


Sean Jaffe
GM for: Aces Over Arkham


Morgan Joeck
GM for: Rock Band Murder Mystery

Morgan Joeck is a UCLA alum and member of Enigma, UCLA’s Science Fiction, Fantasy, and Roleplaying club. He is a gaming geek, math nerd, and all other kinds of awesome. He teaches high school mathematics in Los Angeles.

He first began developing LARPs in 2003 as experiential education activities when he was a challenge course facilitator at UCLA’s Outdoor Adventures Challenge Course and before he knew they existed in their own right.


Ben "Cpt. Von Sassy Pants" Jones
GM for: The Calling: Defending The Vale, Stars of Al-Ashtara

You push open the door of the Merry Captain's Tavern and spot a patron in the center of the room, with a buxom wench on either arm. He bears the mark of the Heroes of Ashcroft, and seems slightly tipsy. “Welcome!” he calls out to you. “This,” he gestures to the saucy trollop in yellow on his left, “is Darlene, and this,” he squeezes the brazen strumpet in silver on his right, “is Sheila. Wanna do me a favor? I have a message that needs to be delivered to Alison and Brian. Tell them they need to find me more NPCs for The Calling, or them bitches is gonna be unhappy. Now... why is my tankard empty?"

If you decide to deliver the message first to Alison, go to Alison Joy Schafer's bio.

If you decide to deliver the message first to Brian, go to Brian Richburg's bio.


Katherine Jones
GM for: Metropolis


John "Fear-Me!" Kammer
GM for: Michael Clambino's Bowling Night, The Presidential Election of Freedonia

Critically acclaimed LARP author John Kammer briefly returns from Old Europe bringing two newly created-for-InterCon games to of all places, InterCon.

Games previously written by Kammer include: A Good Day to Die; Michael Clambino's Fundraiser; The League of Extraordinary Breakfast Cereals; Michael Clambino's Poker Night; Wizards; In Og No One Can Hear You Scream (Technically, that's a lie); Altered Realities Campaign: Terminus (and other supporting writing); Threads of Damocles: Seasons 1-3 Primary campaign arc.; Threads of Damocles: New Celtia; and have run at such conventions as Intercon, KWEST, DexCon, Origins, GenCon, and a few others of which he is only vaguely aware.


Dave "Conchair" Kapell
Conchair
GM for: Sam & Max Hit the Afterlife


Philip Kelley
GM for: The Other Other* All-Batman Game


Beth Kelly
GM for: Her Majesty's Parlour Adventurers: An Evening of Indian Intrigue


Andy Kirschbaum
GM for: Never, Never Again

This space for rent. Reasonable rates.


Arnis Kletnieks
GM for: Purging Purgatory


Rebecca Kletnieks
GM for: Purging Purgatory
Con Committee


Joshua Kronengold
GM for: GhostFu: The Jade Emperor's Celestial Tournament


Sue "Queenortart" L.
GM for: Victoria Junction - All change please, all change!, Miss Maypole and the Christmas Pudding Affair
Bid Committee

The Cricket Bat Manifesto
If AJ or Suey should attempt to run more than two (2) games at a single Intercon, the offending party shall be awarded three (3) thwacks with a (very English) cricket bat, as punishment for extreme silliness.

The Cake Manifesto
There are few things in life which cannot be improved upon by the application of cake.


Renee Lasko
Con Committee


Tim "Teem" Lasko
Minion, Ocelot, NEIL Board
GM for: Dustpan: the LARP
Con Committee

No one of consequence.


Bess Libby
GM for: Purging Purgatory


Julian Lighton
GM for: GhostFu: The Jade Emperor's Celestial Tournament


Marissa Linzi
GM for: Concordance Station


Peter Litwack
GM for: Sky No Longer Blue


Mel MacDonald
GM for: Never, Never Again


James MacDougal
GM for: "The Ducetown Diner."


Kelly MacDougal
GM for: "The Ducetown Diner."


Ryan Maloney
GM for: Concordance Station


Eileen Malony
GM for: Intrigue Beneath the Waves


Josh Marcus
GM for: Snaf University


Nick Martucci
GM for: The Devil's Karma


Michael "Michael, the Chaotic" McAfee
GM for: Archangels
Con Committee

Michael McAfee has been LARPing since the late 1980s. He has played in, written, co-written, GMed, co-GMed, been a conchair, concom, board member and treasurer for various and sundry LARPS, conventions, organizations and other trans-dimensional shenanigans (such as Collision Imminent, Commedia dell'Arte, Intercon-C, NEIL and *CLASSIFIED INFORMATION DELETED*). He is also keeper of the famed Big List of LARP Ideas, so if you'd like to help him flesh out a LARP or two, feel free to flag him down and make an offer.


Charlie McCutcheon


Kristen McFadyen
GM for: A Game of Thrones: Blackfyre Rising


Andrew Militello
Con Committee


Tony Mitton
GM for: Victoria Junction - All change please, all change!, The Linfarn Run, The Clockwork Café, Miss Maypole and the Christmas Pudding Affair


Shelly "Evil Twin" Mohnkern
GM for: Michael Clambino's Bowling Night

Official Chick Gone Bad

Shelly was introduced to LARP by being beaten repeatedly with plumbing supplies. In other words, her entrance to the LARP universe was through Dagorhir, a live combat battlegame, just a year or so after that game was founded. She has not looked back since then.

Shelly has written for several campaigns, including The Alternate Realities Campaign (ARC), 1948: Signals, 1936: Horror, and XPI. She has also collaborated on some stand-alone works, such as Ogun's Birthday Party, Drink Deep III, Worlds End and The End of Sacred Months. She has threatened to write a game based solely on Bloodhound Gang lyrics, but so far the medication is working.

Shelly swears this game is totally all John Kammer's fault...


Adam Nakama
GM for: Better off Dead - The Necropolis Senior Prom


Alex "Oh...The Villain is here" Newman
GM for: Her Majesty's Parlour Adventurers: An Evening of Indian Intrigue
Con Committee

The legendary Alex Newman was raised on a parallel Earth where his plane crashed in the Himalayas – er, the parallel Himalayas.

Not ours.

There he was taught the secret of clouding mens' minds by monks. Parallel monks. Stop laughing. He fought crime for many years until a group of his arch enemies (can you have a "group" of arch enemies?) banded together in a sinister plot to exile him through a hole in the space-time continuum into a parallel universe. That is, parallel to that one. Which they thought of as the real universe but which you think of as a parallel universe. Unless you're also from there, in which case you think of this one as the parallel… Oh, screw it.

Alex Newman is the founder of The Boston Babydolls (www.BostonBabydolls.net) and has been involved in various aspects of Intercon on and off for many years.


Drew Novick
GM for: The Other Other* All-Batman Game, Intrigue Beneath the Waves


Lisa Padol
GM for: GhostFu: The Jade Emperor's Celestial Tournament


Moira Parham
GM for: Screwed 3: Philip's Revenge


Jamey Patten
GM for: A Game of Thrones: Blackfyre Rising


Allan Pendergrast
GM for: Magic Eyes

My name is Allan. Ohhai. :D


Jamie "Jeeves" Picon
GM for: The Perry Stringer Show!

The story of one busy life. Full time executive chef, part time culinary instructor, landlord, involved in a few campaign LARP's both playing and writing and still manages to find time to take care for three amazing fur kids, a house, and bring you quality chair throwing, neck shaking freak shows like Perry Stringer.

I play Endgame as a PC, staff The Calling, and have been an NPC to past games such as Radiant Dragon, Pirate Island, and Valiant. I have also helped staff Secrets of the Mesa and have NPC'd for Seven Virtues. I have written a really cool space opera campaign but due to a number of reasons it is on permanent hold. Anyone wanna slightly dusty game to run? : )


Jennifer Pike


Joshua "blee" Rachlin
Secret Time Traveler
GM for: Expedition: Those Left Behind, Snaf University
Bid Committee

Place your cybernetic reader here to retrieve blee's interactive bio.


Danielle Reese
GM for: Resonance


Trey Reilly
BidCom Chair
GM for: Speed Dating (The LARP)
Bid Committee, Bid Chair


Trey Reilly has written, co-written, and run a number of LARPs over the years, including Svaha (a 3-year sci-fi LARP campaign), several Divus Ex games, and the previous run of Speed Dating. Her convention staff credits include I18: Intercon Gazebo, A Gazebo of Games, Lollagazebo, and the Origins Game Fair.

A theater-style gal at heart, she recently added more boffer LARP to her portfolio, and is happily involved with Seven Virtues, Madrigal, and Mirror Mirror. Her costuming budget may never recover.


Brian Richburg
BidCom Chair
GM for: Stars of Al-Ashtara

You make your way to the eastern shores of the Kingdom of Interconk and find a large pirate ship at the docks. The captain of the Philosophical Salmon is standing on the dock, enjoying his own homebrewed beer. He waves down to you. “Ahoy, matey! Would you be interested in a treasure hunt? I've sailed all over the world, from Redemption, Arizona to Al-Ashtara in Arabia, and I've got a map that will lead you to buried treasure!” He offers you a scroll covered in dotted lines and Xs.

If you follow the map to Castle Engineering, go to Alison Joy Schafer's bio.

If you follow the map to the Merry Captain's Tavern, go to Ben Jones's bio.


Phoebe Roberts
BidCom Chair
GM for: The Stand, Resonance

Phoebe's good. I like Phoebe.


Tory "paranoid and crotchety" Root
BidCom Chair
GM for: Stars Over Atlantis

Tory is a series of strange ideas that emits LARPs on a semi-regular basis, which contain such anomalies as malevolent space geese, a Greek chorus of improv comedians, and bisexual polyamorous primitives who ride saber-toothed tigers.


Colin "Dog" Sandel
BidCom Chair
GM for: Life at the Securemarket

The years, like dust, they scatter in the air
My soul doth quail to see them past and gone
But now my loins I gird, my soul prepare
For this my seventh time at Intercon.
How short the time has seemed, in mine own view
Since last I walked to consuite, feet unshod
To stuff my face with onion dip and stew
(Provisions for the man who would play god).
But now, my stars! What changes have been wrought?
A new hotel? Will my nostalgia grown
Fall victim to the shock of being brought
To somewhere that my soul has never known?
And yet, by heaven, this cannot be wrong:
My Intercon, my home, here I belong.


Melanie Saunders
GM for: Magic Eyes


EB "EB" Savage
GM for: The Devil's Karma, High Rollers

So, my name is EmillyBeth Savage. For those who think my name is too long, I'm known as EB or MBeth. Please don't call me just "Emilly". I don’t know much else to say about myself other than that…

I helped to write, organize and run a mass World of Darkness campaign LARP for the Bridgewater State College Campus while I was an undergrad. I ran the Sunday morning game ANGRY VOLCANO GOD at intercon J where much hilarity and virgin sacrifices ensued. I wrote Nepenthe a Surcease of Sorrow that had its maiden run on the WPI campus this fall and will be run again at WPI's SLAW. At Intercon K I am running High Rollers and the Sunday morning game The Devil's Karma (a sister game to the ANGRY VOLCANO GOD)

oh… I love peas!You will know you have met be before if you remember a short blond chick asking you if you like peas.


Alison Joy Schafer
GM for: Stars of Al-Ashtara

You make your way to Castle Engineering. As you approach, the drawbridge is lowered by robots and before you stands the Lady of the Castle. “Welcome, brave adventurer” she greets you. “Since Mario and Link are busy, we have great need of a hero to fight the monsters that plague the lands of Interconk, and we have chosen you. You must choose a quest. To the south, there is a raffle-troll dwelling beneath the Bridge of Lost Languages, and now will not let travelers pass. And to the west, a soulless ghast has been summoned to haunt the caves located there. You must defeat one of these monsters and bring me back the head as proof of your victory. But first, rest and enjoy some desert.” As you enjoy cake artistically frosted with fondant, you notice tapestries on the walls, depicting scenes from a Western town called Redemption, the Arabian city of Al-Ashtara, and the magical lands of Elanthia.

If you decide to seek out the troll after eating, turn to Adina Schreiber's bio.

If you decide to confront the ghast after eating, turn to Jeff Holmes's bio.


Ian "Schmendrick" Schleifer
GM for: Kind Friends Together

When Ian's middle school teachers would accuse him of being a "space cadet", he would respond, wide eyed, "I am?!" He believes it to this very day.


Adina Schreiber
Raffle Coordinator
Con Committee

As you set foot on the Bridge of Lost Languages, you hear a cackling. Out from under the shadows beneath the bridge steps the fearful little raffle-troll. It has been haunting the Kingdom of Interconk for 5 years, though it bears the mark of the Heroes of Ashcroft. Before it can start to babble about costuming or skiing, your knees begin to shake with fright. “I am the Troll of-” it begins, but before it can say anything more, you are overcome with terror, drop your lunch, and flee in a blind panic.

If you run screaming towards the pirate ship, the Philosophical Salmon, while the troll eats your lunch, turn to Brian Richburg's bio.

If you run screaming towards the Merry Captain's Tavern while the troll eats your lunch, turn to Ben Jones's bio.


Kreg Segall
Raffle Coordinator
GM for: Interesting Times

Kreg has been a writer for a dozen or so larps over the past fifteen years, including The Morning After, Orgia ad Domus Lomaximus, the School for Young Women Specializing in the Arts of Grace and Maidenly Submission, Hell to Pay, 'Tis No Deceit to Deceive the Deceiver, and Story Wars. He is the romantic swashbuckling, lyrical member of the three-men team who brings you Interesting Times. To say that Kreg likes pirates would be to sorely understate the matter.


Christopher Shannon
GM for: Purging Purgatory


Joshua Sheena
GM for: Expedition: Riders on the Storm, Expedition: Those Left Behind, Expedition: Voices from Afar, The Yellow Fleet
Bid Committee


Andrew "AJ" Smith
GM for: The Clockwork Café, The Linfarn Run, Intrigue Beneath the Waves

The Cricket Bat Manifesto
If AJ or Suey should attempt to run more than three (3) games at a single Intercon, the offending party shall be awarded two (2) thwacks with a (very English) cricket bat, as punishment for extreme silliness.


Brad Smith
GM for: Resonance


Julia "Juldea" Suggs
Assistant Ops Head
Registrar, Ops

Julia is earning Intercon karma (har har) by helping run Ops this year.


Kim Sward
Assistant Ops Head
Bid Committee

ummmm....eeep?!....but but,...you could use this to track me down, and root through my trash and discarded junk mail! Oh wait, you could probably do that anyway.

Kim Sward can frequently be found on the seacoast of New Hampshire, plotting, writing, and talking about Nuclear Power. Kim has been larping since some time in the late 90s, and is active in both boffer and theatre style larps.


Anita "Minx Girl" Szostak
Art Director: Shirts, Flyers, Program Book Design
Con Committee

This is my 10th year anniversary of doing Intercon artwork. I'm sure this can only lead to good Karma. Barry and Susan are the best partners I could ask for in doing this job. Thank you as always for your help and guidance.


Thorin Tabor
GM for: Bitter Tears at Sad Mary's Bar and Girl
Outreach


Rory Talk
GM for: Sky No Longer Blue
Ops


Barry Tannenbaum
GM for: Dustpan: the LARP


Stephen "Stephen Tihor" Tihor
GM for: GhostFu: The Jade Emperor's Celestial Tournament

Stephen has been around for a while.

He has been playing in LARPs since the days of the first Arabian Nights game. He was part of the team writing and GMing such games as Cocobanana (at Intercon NJ) and RSVP (at DEXCON 1) and some smaller projects run at Columbia University Games Club events.

His name can also be found in other games, from SPI board games to the old West End Games Star Wars to the recent Marvel Universe Super Hero Role Playing Game. In his free time, he amuses himself with fine art photography, computer security work for the Episcopal Church, a NERO game, and other such diversions. He also owns a small piece of a record.

Current projects include the Jamais Vue series of amnesia game and the Bathes series of hot tub games -- cause hanging in the pool while gaming really does mellow out power politics.

He has also work on other Straightjackets Unlimited projects such as Ghost Fu and the Mad Scientists series of games.


Evan Torner
GM for: Metropolis

Evan Torner is a Ph.D. candidate in German and Film Studies at the University of Massachusetts Amherst. He has been an avid convention GM for over 15 years, and grew inspired to write his own LARP scenario after attending Fastaval 2010 in Aarhus, Denmark. His head is often concealed by a well-placed hat.


Thomas Traina
GM for: Battle For Control of the Soul of the GOP: The Next Generation


Aaron Vanek
GM for: Rock Band Murder Mystery

Aaron Vanek has been larping for nearly 25 years. He wrote and published an essay on the art of larp entitled "Cooler Than You Think: Understanding Live Action Role Playing" that is available as a free PDF download here. He is a founding member of Enigma Live Game Labs, a loose collective of veteran larpwrights and designers associated with Enigma, UCLA's 24-year-old genre fan club.

Karma marks his second visit to Intercon. He lives in Los Angeles with his wife.


Matthew Volk
GM for: Aces Over Arkham


Will Wagner
GM for: Grimm Tales: The Immortal Jade Court


Conor Walsh
GM for: Three Nations
Con Committee


Paul Wayner
GM for: Galaxy Comics Presents: Identity Crisis

Paul Wayner was Writer/GM for: 1897, Queen Victoria's Diamond Jubilee; The Torch of Freedom; Tales of Pendragon; Brassy's Men Game 2, 3, 4, 5, 6, Africa; The Island;


Suzanne "Zandor" Wayner
GM for: Galaxy Comics Presents: Identity Crisis

Suzanne has written and run the full weekend game City of Light twice at Intercons, stand-alone weekend games The Island and When the Wind Blows, campaign weekend game ARC: Curse of the Mummy, and continuity-checked and floor-GMed full weekend games Torch of Freedom and campaign game Brassy's Men episodes 2-6. She has also written and run many minigames at Intercon, including: Little Petshop of Horrors, Csh'taa, Alcatraz, Hairball, Mariner Station, Future's Hope, City of Flashlights, Lord of the Two Lands, and probably some other stuff she's forgetting at the moment.


Susan "Dybbuk" Weiner
GM for: Resonance, 10 Bad LARPs: C-Section

Bios? We don't need no stinkin' bios.


Brian Williams
GM for: The Clockwork Café

After many years away, he's back! The bearded half of the writing team that brought you the Man in Black, Council of Fennas Drunin, Cardolani Succession (aka Under Angmar's Shadow) and House on the Hill (twice) is now back with his first new game in eight years (The Clockwork Cafe). Is it worth the wait? You bet it is...


Eric Wirtanen
GM for: Interesting Times


Thomas Wohlers
GM for: Purging Purgatory


Katharine Zenke
GM for: The Princess of Norland


Andrew Zorowitz
Con Committee