Across the Sea of Stars

Author(s):Jeff Diewald, Susan Giusto, Tim Lasko, Barry Tannenbaum
Game EMail:diewald AT comcast DOT net
Jeff "The Vortex of Chaos" Diewald    diewald AT comcast DOT net
Susan "nikin" Giusto    niikiin AT gmail DOT com
Tim "Teem" Lasko    timlasko AT aol DOT com
Charlie "Grejam" McCutcheon    cdmccutcheon AT comcast DOT net
Barry Tannenbaum    barry AT tannenbaum DOT mv DOT com
Organization:TNT Productions
Home Page:
Male Players:Min: 8 / Max: 8
Female Players:Min: 7 / Max: 7
Neutral Players:Min: 10 / Max: 10
Total Players: Min: 25 / Max: 25

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This is the history of the future.

In the Age of Expansion, starships set out in a thousand different directions, some chosen, some accidental, growing ripples of influence across the sea of stars. When the ripples began to collide and interfere, the galaxy entered the Age of Contact. There were conflicts and conquests, projects and progress. The galaxy grew both larger and smaller, all in the span of a few centuries. As more and more races sailed their ships across the sea of stars, the Coterie emerged, an agreement that spanned the galaxy. The Age of Federation was born. There were still disagreements. Some of them were small, and could be resolved with diplomacy, economics and technology. Some of them were large, waves that threatened to wash across the entire galactic sea, waves that could wipe clean millennia of efforts and quadrillions of lives...

The Klorn were ancient before anyone found them, a race so old that they must be one of the first to rise to sentience. Until now, they have resisted every effort to bring them into the Coterie - but everything you know about the Klorn is wrong... The Klorn have unexpectedly agreed to consider joining the Coterie, if representatives of the various races will tell the tales of how each of them came to the Coterie. This game tells those tales.

Inspired by Tales of Pendragon, you will play characters representing your race before the Klorn. Those characters will recreate moments from the history of the future, playing legendary and forgotten figures, telling the tales of the races as they set sail Across the Sea of Stars.

Diewald, Jeff

[ Cue Also Sprach Zarathustra]

[Screen is solid black. Camera draws back and blackness continues to fill the screen.]


[There is a glow now around the edge of the blackness. The camera continues to pull back.]


[The camera pulls back far enough to show the blackness is a Strange Black Slab, standing in a strange depression in the African rocks.]


[Cue the apes.]

Da-da-da-DUN-DAH. DAH-DE-DAH...

[The apes move in cautiously, reaching out to touch the Slab.]


[One of the apes reaches up, brushing away the blackness from part of the Slab, revealing some letters. It says: Across the Sea of Stars.]


Hey, who let the monkeys get at my game materials?


Giusto, Susan

I'm not from this planet. I am small, furry, different — nikin!

This year the TNT gang and I bring you Across the Sea of Stars. It is big...

It is very intergalactic.

As the Intercon Muse I help provide artistic support, cook for the Con Suite and in general help glue things together. I have been writing and publishing for many years now and I hope you enjoy this year's LARP offering. I love dark chocolate, need a job, love to dance and am always in want of someone cute to hang out with to keep me from being lonely and to give me a good back rub or hair tussle.

I am the Intercon Muse; I inspire, I energize, cause a bit of creative chaos as well as mischief when needed. :-) Should you need a little muse in your life - give me a call!

Lasko, Tim

It's not my fault. Any part that makes the Con Suite Mistress unhappy, that is.

McCutcheon, Charlie

It's all Jeff's fault I'm here.

Try not to scare the mundanes. Too much...

Tannenbaum, Barry