
Sean Almon
GM for: And They Were As Gods
Jennifer Ash
GM for: Mystery at Hart Manor, Only Mighty Guests
Beth Baniszewski
GM for: Muppet Purgatory
Beth isn't quite sure how she ended up working on another game without taking a nice break, but who can resist killing muppets!? They're so cuddly! Beth is the proud owner of many mupper-skin garments, including muppet skin socks, a muppet skin bathrobe, a muppet lined coat, and a muppet scarf. She is also aware of the wonders of muppet pelt blankets.
At previous intercons, Beth has been a GM for Two Hours in London (E and G), Crisis at Castle Candy (F), and Megaman: Apocalypse (E). She has also run a number of game with the MIT assassins' Guild.
Elizabeth "Beth" Bartley
GM for: Ghost Fu: The Jade Emperor's Celestial Tournament
Beth Bartley was cheerfully grabbed for the Straightjackets Optional team a few years ago. Previous LARPs GM'd include Mad Scientists II (with Stephen Tihor and Joshua Kronengold), the second and third runs of Jamais Vue (with Stephen Tihor, Joshua Kronengold, and Lisa Padol), two runs of Hot Tub I / Day at the Bathes/Night at the Races (with Stephen Tihor, Joshua Kronengold, and Lisa Padol), two runs of Hot Tub II / Hot Tub o' Magic (with Stephen Tihor, Joshua Kronengold, and Lisa Padol), and one run of Colonel T. Rawhide's Circus of the Spectacular (with Joshua Kronengold and Lisa Padol.)
Liliya "Lily" Benderskaya
GM for: ... For Art's Sake
Despite her mild-mannered present-day appearance, in reality, Lily hails from the future – a barren, dystopian world in which the Soviet Union rules all. Yes. Despite having dissolved in 1991. How does that work? Well…let’s just say there was an incident involving a time paradox and an exploding ClichéMatic, and leave it at that.
Having been abandoned in the past by a faulty time machine, Lily proceeded to sit on her ass, write and play in LARPs, and major in Psychology. She swears she’s making every effort to return to her own time. Others, meanwhile, see her scarfing down peach muffins and admiring the sunset, and aren’t so sure.
Chad "Laurion" Bergeron
Registrar, NEIL Treasurer, NEIL Board Advisor
Your bio here! Get your bio seen by hundreds of congoers, for only $10.00 a week. Please e-mail bio4sale@gmail.com for more information.
Cameron Betts
GM for: Sassy Pirate Wenches on the Island of Stern Viking Jarls
Underwriter
Marc Blumberg
GM for: A Toast to Dean Edgell
Emily Care Boss
GM for: Under my Skin
Scott Bowman
GM for: Salem is Burning
Patrick Braasch
GM for: Miskatonic Class Reunion
Alex "Lightbringer" Bradley
Zampolit
GM for: Sam & Max Hit the Afterlife, Intercon Hertz
Ago ergo sum
Anna "T'Pau" Bradley
Queen of All she Surveys
Anna is not at this convention. She is off being in a wedding, wearing a tuxedo.
Janet Brennan
GM for: And Thunder Shall Roll, Intercon Hertz
Janet Brennan, storyteller. A woman barely alive at Intercon G. Gentlemen: We can rebuild her. We have the technology. We have the capability to build the world's first bionic GM. Janet Brennan will be that GM. Better than she was before. Better, stronger, faster.
Nuance "Nu" Bryant
Empress of Nutopia
GM for: Mystery at The Fairy Tale Reservation
Nuance thinks you all should come to Lunacon, the New York SFF con. Really, you should. It's very fun.
She'll be 26 on Sunday, March 2nd. You should shower her with hugs, praise, and presents. Likes include long walks on the beach, short walks on the beach, and other beach-related activities. Dislikes include writing bios and talking about herself in the third person.
In addition to Mystery at the Fairy Tale Reservation, Nuance has also helped write It Happened This Way, and Unhallowed Metropolis. This is her fourth Intercon. It might also be the year she finally learns people's real names, as refering to someone as "That-guy-that-I-LARPed-with-last-year" gets really old really fast
She married Shaughn Bryant in May. This makes her very happy.
Shaughn Bryant
GM for: Mystery at The Fairy Tale Reservation
Christopher "Buck" Buck
GM for: Intercon Hertz
While it stands to reason, it flies to fancy.
Nat "Pudding" Budin
Opstometrist and Opstetrician
GM for: Ops!, The Last Seder
Nat spawned from a slime mold in Newark.
Kate "The Wrong Kate" Bunting
GM for: Railways and Respectability, A Toast to Dean Edgell
Kate was introduced to LARP by nefarious individuals she has known since preschool, who may well be in attendance at this very convention. They know who they are, and apparently feel no guilt about their dastardly deeds. In the intervening time (ten-ish years?), Kate was a player in the DC-based "Mersienne" campaign, and the "1936: Horror" campaign, then sold her soul (or just sold out?) and became a staff member for the "1948: Signals" campaign, played the "Brassy's Men" series, and is currently staffing the "Threads of Damocles" campaign. Her writing and GM credits include the full-weekend LARP "Drink Deeper," occasional scenarios for DC-local campaign games, and ill-advised-but-ultimately-successful forays into bulk cooking and LARP catering. Despite rumors to the contrary, Kate is not a narc.
Kate is honored to be assisting "Team Brit" as the token Yankee delegate for the reprisal of "Railways." It has been surmised that being genetically British, and having lived in the UK have contributed to her selection for this post, or that her obsession with frockage is fueling Sue's own addiction... The truth probably lies somewhere in between.
Marcy Canterbury
GM for: End of Seasons
Diane Christoforo
GM for: Muppet Purgatory
Diane is a generic carbon-based life form. She has played games with the MIT Assassins' Guild for several years, but this is her first real Intercon (those fifteen minutes three years ago probably don't count.) Muppet Purgatory is only the second game she has written, so be intrigued or terrified as you see fit.
Diane is a fan of The Muppet Show, Fraggle Rock, square dancing, Sesame Street, the Muppets' version of the Frog Prince, The Muppet Movie, The Muppets Take Manhattan, googly eyes, and Laybrinth.
David Clarkson
Caroline Cooper
GM for: Forgive Me Father
Cheryl Ann "Tashi" Costa
GM for: Boorworms Academy of Magic: Homecoming Weekend
Cheryl is a published playwright and mystrey writer as well as a lover of the LARP writing form.
Heather Cougar
GM for: Purging Purgatory
Heather is a storm in the form of a girl. Cleverly disguised as a responsible adult who can dance and chew gum at the same time, she is merely a pawn in the quest of guinea pigs everywhere to take over the world. From puns to the SCA to a compulsive obsession with details, nothing is too dorky for her. This is Heather's fourth Intercon as a player and first time as a GM.
Jesse Cox
GM for: As the Sun Falls
Renee Cyr
Con Suite Mistress
GM for: Con Suite
Renee was living a nice quiet suburban existence when she was kidnapped by a wild band of LARPers. Well, okay, maybe life was kind of boring. And, well, they didn't exactly kidnap her....
No matter the details, it's a little more than four years later and she's not only gained a four-figure-a-year LARPing habit, but she's been sucked into Intercon so thoroughly that she thinks feeding 200-plus rampaging LARPers is fun. Somehow we've managed to keep her thinking this, even after running the Con Suite for the last two years.
If you see her start moving towards phones or an outside door please find a way to distract and stop her -- we're not quite sure how well set her delusions are and can't risk her seeking help before Intercon H is over. Thank you for your cooperation.
Vito "Simple Wordsmith" D'Agosta
GM for: The Last Seder
Vito was asked numerous times last year why his name was listed as Vito instead of John. Vito is John's middle name. John is Vito's first name. The name Vito stands out a little more.
Vito (or John) has been involved in writing and running games for several years now, primarily with Alleged Entertainment. Some notable titles include: Fire on High, The City Council of Hound's Teeth, In the Jungle, Counterculture, and The Last Seder.
Kirt "Loki" Dankmyer
GM for: An Un-Conventional Odyssey
Kirt Dankmyer, along with his partner in crime Jon Lemich, has won the LARPA Small Game Contest twice in a row now, once for Marlowe 2020 and once again for An UnConventional Odyssey, which is what he's running at Intercon H. He's bragging about it here because he knows no one actually reads this stuff. The cash reward from this contest -- or, more accurately, the dregs from which -- molder in his pants pocket as he writes this.
Kirt is known for his fearsome LARPing motto: "Deathless that eternal lie, and in strange aeons I may eat a pie."
Kirt has a gaming-related website -- mainly tabletop-related, I'm afraid -- at http://ivanhoeunbound.com. You can dance if you want to.
Simon "Slippy" Deveau
GM for: Skid Row
Glub glub
Jeff "The Vortex of Chaos" Diewald
NEIL Board Member, Bid Committee Member, Vortex of Chaos
Twenty years ago, Jeff was working on running his first LARP
(Sex, Drugs, and Rock and
Roll) for the third time. Fifteen years ago, Jeff was busy with two young kids in the house. Twelve
years ago, Jeff went to his first Intercon (XI) in Maryland. Ten years ago, Jeff had one of those birthdays that
end with a zero, and he was the con chair for Intercon the Thirteenth, the first of the modern Boston
Intercons. He was also running
A Night at Club Ivory.
Nine years ago, his children came to live with him, which led to all three of them writing and running
Whose LARP Is It,
Anyways? Seven years ago was the second run of the very popular
Collision Imminent! Three years ago was the demented first run of
Dustpan: the LARP. This
year is another birthday that ends in a zero... Say Happy
Birthday.
Jennifer "Lady J" Eastman-Lawrence
Vendor Liasion, Lover of Liasions
Lady J is an elusive creature who likes to meet new people and encourage collaboration.
Jim Edward-Hewitt
GM for: Intercon Hertz
Anandi "Anandi" Gandolfi
GM for: Another Life
Anandi started gaming at the tender age of 6 in her father's college D&D game. It was 13 years later when
she discovered the wonders of larping, primarily as an outlet for her love of costuming, and another 12
years before she discovered the highly satisfying activity of writing games.She makes her living now by
making costumes and clothing for others, and gets her joy from making other people happy, whether it is
with a fun game or a pretty dress.
Though she is still relatively new at writing games, with four one-shots (Asylum(with Margaret Simpkins),
Mahabharata, One life
and Speed Dateing) and a multi-city chronicle (Between the cracks) , creating worlds of wonder, passion,
joy, and pain has become a passion that shows little sign of being satisfied
Susan "nikin" Giusto
The Intercon Muse
I I'm not from this planet. I am small, furry, different — nikin!
I am a creative fool... or foolishly creative some say. I dabble in the dark arts, martial arts, and culinary tarts. My first published work was at age twelve. It was a poem about the balance between reality and fantasy. I have been getting published kinda regularly ever since and my latest bit of insanity is in a collection by Harper & Collins due out this year.
As a result of this diverse imaginative bend in my personality, I have also been involved in theater and role playing for about as long. Theater, costuming and LARPs, oh my!
This year has been spent doing a lot of research and prop building for "things to come"... wait for it... you will love what is coming.
Whilst musing for the Intercon ConCom and staff etc, I help provide artistic support, cook for the Con Suite and in general help glue things together. I cook a great Pasta Fagiolo, love dark chocolate, need a job and am always in want of someone cute to date and give me a good back rub or hair tussle.
I am the Intercon Muse; I inspire, I energize and I cause a bit of creative chaos & mischief when needed. :-)
Cidney Hamilton
GM for: Forgive Me Father
Sam "Rotiahn" Hariton
GM for: Ops!
During the day, Sam leaves his apartment and ceases to exist for 8-12 hours. But at night he returns
home to don the mantle of Giant-Clumsy-Human; Provider of All Things Edible, Cleaner of Vomit, Scooper
of Litter, Thrower of Toys, and Stealer of All Things Chewable.
This Bio was written by Sam's Cat
Shannon "Haz" Harrower
GM for: Oh God, Everbody's Dying!
Haz was recently sucked into the world of roleplay/LARP (yes, sucked is the right word - like vortexes and crazy straws), and is enjoying the ride.
First Intercon, first time writing and GMing, and various other nonphysical virginities have been surrendered to this, a three-day weekend in March.
Jared Hite
GM for: Alice
Jared has been in many LARPs since he discovered the joys of the genre last year. As a direct result, he is now trying his hand at the soul-consuming task that is GMing.
With luck, his name may soon become more prominent within the LARP community, with such projects on the horizon as "Men of Respect" (with Phoebe Roberts).
Sharone "Shabbos" Horowit-Hendler
GM for: Miskatonic Class Reunion
Sharone is a perfectly normal human wormbaby. You have nothing, absolutely nothing, to fear from her.
Eric Johnson
GM for: 10 Bad Modules in 100 Bad Minutes, A Serpent of Ash
Dave "Kapell" Kapell
GM for: Sam & Max Hit the Afterlife
Philip "Philip Kelley" Kelley
GM for: The Other Other* All-Batman Game
Hello. I’m Philip Kelley, and I… I play larps. I don’t only play them, I write them and run them and help my friends run them too. I wasn’t always like this, I used to just play board games and the occasional bit of D&D, but… well, I was at this SF con, it was pretty slow, the gaming room was dull, and there was a sign on the wall for a “live action role playing game” up in a private room, and… well, I figured, where’s the harm? If it’s dull, or too weird, I could leave at any time, right? Right? Well, I walk in, and when the GM sees me, his eyes light up. We knew each other a bit from old table top games, but I hadn’t seen him around for a few years. He walked over, said “you get this one”, and I read the first few lines. You know the kind: “you are really interesting character X, but secretly you are really interesting character Y”. I’ve been here, trapped, ever since, unable and unwilling to leave… and if you’re reading this, it may well be too late for you too. I’m sorry. Really, I am. But while you’re here, let me tell about this one game where I
Andy Kirschbaum
GM for: Brother Ezekiel's Tent Revival, Wonderland 2.1 - Wonderland Reloaded
Andy has been writing, GMing and co-GMing, and assistant GMing LARPs for 10 years. He has run 3
campaigns and more one-shots than he wants to try and count.
In his spare time he runs 3 Trolls Games & Puzzles just up the road from Intercon H.
Rebecca Kletnieks
GM for: Desperadoes Under The Eaves
Becky is:
A: Intercon's fabulous GM Liaison, and co-writer for the amazing, surprise hit game 'Desperadoes Under the Eaves'
B: Most famous for conquering Uzbekistan with an army of animated marzipan figurines
C: Secretly controlled by a cabal of sentient bunnies living under the North Pole
D: Indistinguishable from magic
E: Two or more of the above (list your choices)
F: Other (please explain)
Answers may be submitted to the individual in question, or to the Ops desk. Correct responses will receive a prize of little to no value, and the inner joy that comes from a job well done.
Stephen Kohler
GM for: Mystery at Hart Manor, Only Mighty Guests
Stephen Kohler is fairly new to the world of LARPing(and referring to himself in the third person), but he's willing to give both a go. He got involved in LARPing last year, when he saw these nice people talk about this live-acting roleplaying thing called The Final Voyage of the Mary Celeste. Foolishly, he decided to try it, and four sanity-draining hours later, he was hooked. He has since played in more LARPs then he can count without using his toes, almost all of which run by the amazing people at Foam Brain Productions. (An institution of which he is now a member.) He has since taken the final step into insanity and actually written a LARP, Mystery at Hart Manor, which is making its first foray into the general public at Intercon. If you see Stephen's wits running around Interconspace, please, grab them for him.
Joshua Kronengold
GM for: Ghost Fu: The Jade Emperor's Celestial Tournament
Joshua Kronengold has been regularly playing in Theatre Style larps since 1992 (starting with full weekend LARPs like Recon +10 at Dexcon 2, and _It was better in Real Life_ at Arisia, and later attending a largish number of Intercons), running them (at Dexcon and at Columbia University) for 3-4 years, and writing them for (ignoring his 10 year old, still in development, full weekend larp project) two years.
He playtested Interactivities Ink's The Final Voyage of the Mary Celeste and the never published Miscatonic Archaeological Expedition and Colonel T. Rawhide's Circus of the Spectacular.
Starting in 2004, he co-wrote the "submit your own character" game "Mad Scientists, out of the Straitjacket" with Stephen Tihor and Lisa Padol, co-wrote the second "out of the Straitjacket" game (with the same team minus Lisa and adding Elizabeth Bartley), edited and rewrote Jamais Vue for its second run, and co-wrote (with Lisa Padol, Stephen Tihor, and Elizabeth Bartley) the two hour "relax-a-larp" A Day at the Races, a Day at the Baths (run at Dexcon).
One of these days, he'll finish Dark of the Moon, his perennially in development full weekend game. Maybe soon.
Tim "Teem" Lasko
NEIL Board, ConCom, The Information Teem, Ocelot
GM for: Con Suite
Just happy to be here. Let me know if you didn't find out anything you needed to know. About Intercon H, that is. I can take a stab at other things, too.
Sue "Queenortart" Lee
GM for: Railways and Respectability, Survivors of the Naronic
Hurrah another March, another Intercon, oh hang on it'll be February 29th, and therefore a leap year.
There is a tradition, said to go back to Saint Patrick and Brigid of Kildare in 5th century Ireland, but apparently not attested before the 19th century, whereby women may make marriage proposals only in leap years.
Supposedly (but disputed), in a 1288 law by Queen Margaret of Scotland (then age five and living in Norway), fines were levied if the proposal was refused by the man; compensation ranged from a kiss to £1 to a silk gown, in order to soften the blow.
It is my belief that a woman cannot have too many silk gowns...
Make of that what you will.
Bess Libby
GM for: Purging Purgatory
Julian Lighton
GM for: Ghost Fu: The Jade Emperor's Celestial Tournament
Julian is an occasional LARPer who has been on the design team for Shadowfist (the CCG of Hong Kong action movies) since 2001.
For some inexplicable reason, he found himself drafted into writing this game.
William Lowenthal
GM for: Muppet Purgatory
James MacDougal
GM for: Blackie's Bar & Grill, Grand Cayman
Kelly MacDougal
GM for: Blackie's Bar & Grill, Grand Cayman
Eileen Malony
GM for: A Toast to Dean Edgell
Josh Marcus
GM for: Harmony at Last
Michael McAfee
Lucas McCauslin
GM for: Roanoke
Born nude, helpless and unable to fend for himself, Lucas McCauslin overcame these handicaps to become a larper and a GM.
Randal "rkm0001" Milholland
GM for: Bunnies & Burrows with Randy Milholland
"rkmilholland is probably napping right now. Sometimes, at night, he dons little shoes with curled toes and a little hat and secretly aids overworked cobblers. Then he uses their stores to launder money. He also grew up in a little patch of suburban sprawl between Dallas and Ft. Worth, Texas. Under a full moon he sometimes transforms into a merkat."
From About S*P
Andrew Militello
Tony Mitton
GM for: Survivors of the Naronic, Railways and Respectability
Adam Nakama
GM for: Intercon H Soul Exchange, Oh God, Everbody's Dying!
"Adam, the central mechanic of your game is crack. Of course it's going to be ridiculous." -- Conor Walsh
Aaron Newman
GM for: Roanoke
Alex Newman
Drew Novick
GM for: The Other Other* All-Batman Game
Keri Ogorzalek
GM for: Dark Line
(>^.^ )>
<( ^.^<)
(>^.^<)
<( ^.^ )>
Gordon "Gordon Olmstead-Dean" Olmstead-Dean
GM for: 10 Bad Modules in 100 Bad Minutes
Gordon Olmstead-Dean began writing and producing Live Action Roleplay with the administration of a "Killer" event in spring of 1984. His first written effort was the murder themed "A Birthday Surprise," in June of 1986. In January of 1988 he produced his first full-length work, "Covention I," with Ken Brown.
Currently Gordon has produced or served as a lead writer on over a hundred events, acting as Executive Producer on eight seasons of continuing events, including 1948: Signals and Threads of Damocles.
Gordon is a past President and current CSO of LARPA (formerly the ILF) and, and has served on the Board of Directors and in various other capacities supporting Live Roleplay since 1990.
His current focus in Live-Roleplay is recording and consolidating information and promoting the art of producing fiction with multiple simultaneous protagonists through his LARPWriting.ORG website. His personal artistic emphasis has been on an extension of Artaud's concept of the "theatre of cruelty" into roleplay drama.
When not writing games Gordon relaxes with his wife Stephanie at their decaying Edwardian manse in Hagerstown, Maryland, and pursues a sybaritic lifestyle.
Lisa Padol
GM for: Ghost Fu: The Jade Emperor's Celestial Tournament
Lisa Padol has been playing in larps since 1988, starting with the full weekend game, Double Exposure. She has been running and writing larps since 2000 (ignoring Dark of the Moon, a 10-years-old, still-in-development, full-weekend larp project).
She helped run the playtest of the never published Miskatonic Archaeological Expedition (with Joshua Kronengold, Batya and Alex Wittenburg, Merav Hoffman, Jon Lennox, and Eugene Reynolds), and assisted in a run of Appalachian Wedding (with Ben Llewellyn and Joshua Kronengold). Stephen Tihor recruited her for the Straightjackets Optional team, where she helped run add write Mad Scientists I (with Stephen Tihor and Joshua Kronengold, and with extra help from Erik Hanson and Matthew Stevens), and helped run and write Jamais Vue (with Stephen Tihor and Erik Hanson, with help from Matthew Stephens for the first run, and with Stephen Tihor, Joshua Kronengold, and Elizabeth Bartley for the second run) and Day at the Bathes/Night at the Races (with Stephen Tihor, Elizabeth Bartley, and Joshua Kronengold). She has also helped run Colonel T. Rawhide's Circus of the Spectacular.
Current projects include future games in the Jamais Vue and hot tub series, and Dark of the Moon.
Moira Parham
GM for: Intercon Hertz
Linda "Madam Wu" Poore
GM for: Boorworms Academy of Magic: Homecoming Weekend
A blacklisted toxicology librarian, banished to the frozen North, Linda Poore must now practice her craft researching and writing devious plots for Intercon players. This is her second Boorworms Academy game.
Josh "blee" Rachlin
[REDACTED - If you have ultraviolet security clearance or higher, see the Con Chair to find out what blee's title is.]
blee's bio has been deleted for your safety. Everyone who read blee's bio has gone missing or crazy. We've been assured by blee that this is entirely coincidental, and has nothing to do with his bio, but the Con Chair has asked us to delete it anyway, just in case.
~~~~
blee is quite excited to be chairing this con, and hopes that you (yes, you) will come up to him and say hi, and introduce yourself if he hasn't yet met you. He'll be at the Ops desk for much of the con. Really, come say hi.
Danielle "Cindy_lu" Reese
GM for: As the Sun Falls
Gulp! Apparently I agreed to help turn our Land of Nod tabletop into a LaRP!... It sounded like a great idea at the time... It'll probably have sounded like a good idea about a week after my first stint as a LaRP GM is finished... Also by then I can go back to guarding all my elephants from Susan
Phoebe Roberts
GM for: Alice, Last Stop
Don't let her seemingly delicate features fool you. Behind this cute, innocuous-looking exterior lurks the twisted mind of a complete and utter dork.
Victoria "Tory" Root
GM for: ... For Art's Sake
Victoria was the unexpected result of the union of the god Odin and a bored farmwife. She never felt herself to belong to the world of stone huts, superstition and narrow-mindedness, and at the age of eighteen she struck out, accompanied by a talking animal companion and a one-dimensional love interest, on a heroic quest to find her father.
Her life since has largely been intertextual, although over the intervening centuries she has managed to interact with her love interest enough to achieve two-dimensionality. Her talking animal companion has proven teleologically complicated.
When not retreating to take solace in peculiar and empty dimensions, her primary hobbies include torturing noncoporeal entities and feigning intoxication in public places for unspecified purposes. She has never been to Portugal.
Don "Uncle Don" Ross
GM for: Intercon Hertz, Hell to Pay
Yarr! I mean... VROOM! I mean... what time is lunch?
Colin "Dog" Sandel
GM for: Dark Line, L'Enfer, C'est Les Autres
Welcome to Opaque Innovations, Incorporated.
Please be advised that all information contained within this Intranet is strictly proprietary. Any dissemination of the included information is prohibited and may result in the activation of your Opaque Innovations Incorporated Employee Loyalty Assurance Termination Device. Please refer to Page 243, Paragraph 5, line 2 of your Employee Manual.
login: dbates
password: ******************
Access Granted. Welcome back, Mr. Bates.
You have 14 unread messages.
Reminder: Your next employee evaluation is in 17 days. Have you filled out your Next of Kin Contact Form?
Opaqueshell 6.1
Current directory: home/dbates
> cd /home/csandel
ERROR: Restricted directory
Access attempt logged
> spoofbot /home/csandel
Running spoofbot..........
Encryption broken!
Current directory: home/csandel
> read profile.oib
This is a restricted profile, accessible to no one who'd want to read it. The proper parties have been notified of your infraction. Opaque Innovations, Incorporated recommends printing out a copy of the profile so you can read it while running for your life.
EMPLOYEE PROFILE
Name: Colin Sandel
Gender: Male, Race: White, Eyes: Blue, Hair: Brown
Employment Status:
Priority Code: A4 (extreme security threat)
Date of Manufacture: March 31, 2000 - Grown via standard tube method, Memory Generation by standard Opaque Memsoft v1.3
Accomplishments: [REDACTED]
Related Security Leaks:
* The Age of Corporations project leak
* Between a Roc and a Hard Place (leak occurred at Intercon E and again at Intercon F. All participants and bystanders terminated to contain leak)
* Contracts (leak related to Age of Corporations project. Leak occurred at Intercon F and again at Intercon G. All participants, bystanders and families of participants and bystanders terminated to contain leak)
* L'Enfer, C'Est Les Autres (leak occurred at Intercon G. All conventiongoers terminated to contain leak)
Anticipated Security Leaks:
* Repeat of L'Enfer leak; recommend termination of all who view game description
* Dark Line, a leak related to the AoC project. No action yet recommended
Affiliation to Other Leaks:
* Participant in Threads of Damocles Leak (recommend termination of Leak Instigator, Gordon Olmstead-Dean)
Recommended Employee Treatment: TERMINATE WITH EXTREME PREJUDICE
>
Jason Schneiderman
GM for: Desperadoes Under The Eaves
Ariel Segall
GM for: As the Sun Falls
Ariel is a veteran of the MIT Assassins' Guild and an Intercon newbie. She was one of the primary GMs for
"Wretched Hive of Scum and Villiany", a Star Wars-themed Guild import which ran at Intercon Midatlantic
in 2000.
Kreg Segall
GM for: Sassy Pirate Wenches on the Island of Stern Viking Jarls
Jarl Kreg Bronzetoes, of the noble goatherders of Iceland, son of Thorblade Thunderheels Bronzetoes, who slew the wild fringe-beasts of the Ragged Marginlands with his boon companion, Ravenlocks Bristletops, he who bore the axe of the Western clans back from the lairs of the Wild Worshippers, son of Karn Dread, son of Durg Redroost Dread, whose mother was the wild peace-bringer to the Flailings in the long winter of the reign of Sea King Hali the Dropper, son of Gretr the Lost and Lei the Lovely, daughter of Mann the Axe, hefts his greatsword, regarding you with a dispassionate eye.
There will be war, but not today. No, not today.
Christopher "Cristovau" Shannon
GM for: Purging Purgatory
Chris Shannon, as the son of an English teacher and a romance novelist, should be much more grammatically correct than he's been. This marks his fifth Intercon as a player and his first time working as a metaphysical engineer.
Joshua "Sheena" Sheena
GM for: Last Stop, Welcome to Sunnyvale
Josh Sheena still considers himself new to the LARP crowd. And yet he finds his life being slowly sucked into LARP writing, playing and running. Considering the first LARP he helped write was written between the hours of 1AM and 3AM and the second was written while locked in a hotel room with a bunch of pantsless people for 24 hours, it's amazing he's still doing this. He's finally worked on a game he can call his own and a game which will probably send him straight to hell, so he's happy.
And remember... Sheena likes you for who you are, not for who they want you to be.
Emily Shepperd
GM for: Welcome to Sunnyvale
Margaret "Mags" Simkins
GM for: Intercon Hertz
Margaret Simkins has been playing one shots and chronicles in the Midwest before there was a name for it! Co author of Asylum and Author of Geraldine's Birthday Party, and Kinfolk, Margaret is happy to bring Monkeys Monkeys Monkeys to Intercon Hertz. (Paul Wayner- your challenge has been MET!)
Andrew "AJ" Smith
GM for: Railways and Respectability, Survivors of the Naronic
Plot-Doctor, GM-for-Hire and Writing-Muggins.
Anita "Minx Girl" Szostak
Art Director, Flyers, Ads, Buttons T-Shirt & Program Book Art Elements, ConCom
“I may be going to hell in a bucket, babe, but at least I'm enjoying the ride.” – The Grateful Dead.
So, this is my 7th year doing artwork for Intercon and I can’t believe that I’m still able to come up with new ideas for art. Thanks to Susan and Barry, my partners in crime whom which I wouldn’t be able to do this job without as well as Josh and all of the ConCom for picking a theme that has so many possibilities for design.
Intercon grows every year with new games & GMs, players and con staff. This year, I get the honor of taking my new boyfriend, Sean to his first Intercon. He’s a Camarilla player from NY and hopefully my stories of Intercon and its games will live up to what I have told him about our convention.
Barry Tannenbaum
Stephen "Stephen Tihor" Tihor
GM for: Ghost Fu: The Jade Emperor's Celestial Tournament, Blackie's Bar & Grill, Grand Cayman
Stephen has been around for a while.
He has been playing in LARPs since the days of the first Arabian Nights game. He was part of the team writing and GMing such games as Cocobanana (at an ancient Intercon) and RSVP (at DEXCON 1) and some smaller projects run at Columbia University Games Club events and recent DEXCONs. He also helped run games at various Worldcons.
His name can also be found in other games—from SPI board games to the old West End Games' Star Wars to the recent Marvel Universe Super Hero Role Playing Game. In his free time, he amuses himself with fine art photography, computer security work for the US Economy, a Nero game, and other such diversions. He also owns a small piece of a record.
Current projects include the Jamais Vue series of amnesia games, inspired by the kick ass time he had assisting the first run of Tabula Rasa, and the Bathes series of hot tub games—cause hanging in the pool while gaming really does mellow out power politics and assisting with a Girl Genius project.
Steve Vig
GM for: Intercon Hertz
Thomas Vorhies
GM for: Miskatonic Class Reunion, And They Were As Gods
Will Wagner
GM for: Brother Ezekiel's Tent Revival, Wonderland 2.1 - Wonderland Reloaded
Who writes a game, for fortune and fame, and makes a slinkity sound?
He's an author, a GM , a marvelous man! Everyone knows it's Will.
He's Will, he's Will, he's fun, he's a wonderful guy.
He's Will, he's Will, he's fun, he's a wonderful guy.
His game's fun, so come play or fry.
Cynthia (Raistlin) "Cyn" Wakefield
GM for: Forgive Me Father
Cynthia Wakefield does not exist. She is a fictional character created by serial novelist Charles Dickens in homage to actress Ellen Ternan, contained within the unpublished work Squire Roland completed one year after his death.
Only a handful of manuscripts of Squire Roland remain; one of them is said to have inspired Virginia Woolf's Orlando, while another fell into the hands of Dickens scholar Joseph Waite and is believed to be instrumental in his unanticipated change of career from antiquarian to serial murderer. The majority of copies are contained within the Vatican Z-Collection.
The physical Cynthia Wakefield is a manifestation of the combined belief of readers of Squire Roland, in much the same way as many believe Sherlock Holmes, the Dread Pirate Roberts, and Zachary Taylor to have been actual individuals. She has made arrangements (whose nature will be omitted for the sensitive) so that at all times, somewhere in the world, the paragraphs, sentences and words of Squire Roland are leaping and gamboling through someone's mind, leaving ruin in their wake.
Mark "Justin du Coeur" Waks
Mark "Justin" Waks is secretly a cat-controlled robot, designed to procure food and provide a mobile scratching post. He also provides a useful pseudonym for the cats as they refine their LARP-writing skills, the better to manipulate and control more humans.
Vance Walsh
GM for: And Thunder Shall Roll
Born in the fabric of someone else's imagination, Vance learned much to his dismay at a young age that life was in fact not a LARP.
Discovering this truth had taken its toll on the young man and ever since he has been fighting to reattach this "reality" with the world he once knew.
Due to an unfortunate setback involving a "F.E.A.R" incident at Intercon 13 Vance could not truly ascend to the mental state required to rejoin his mind's life with the paltry one made by others.
With the help of a smurf, a nuance, a non-greedy bi-sexual, a "yes I am Conor's girlfriend" Julia, and a certain hot bike loving bio-chemist, Vance has taken steps through the years to co-join again with his fantasy world. This year is just another step in the program.
Tim "TimeWeaver" Weaver
GM for: Salem is Burning
Tim Weaver,
I am a Father of 2, home handyman, Computer Systems administrator, and Gamer - pretty much in that order. I run games a Gencon with Scott Bowman. These games include "Escape from the Late Late Late Show" (not to be confused with the gaming system "It Came from the Late Late Late Show"), Adventure! The Odd Job Society, and Champions, The Great Lakes Avengers. We run the first two in a 'One Camera LARP' style, which basically means get up and act, but only one scene at a time. My wife Wendy also runs at Gencon. Her game is Buffy and is set in Cleveland.
This will be our first Intercon.
Wendy Weaver
GM for: Salem is Burning
I started playing RPGs in college. Was talked into going to a GenCon 9 years ago where we encountered a wonderfully written LARP. We caught the bug and played a lot in the Chicago area. Then we thought hey why don't we write one ourselves. Salem is Burning is the end result of a couple of years work and then tweaking over the times that we have run it.
Chris Weil
GM for: And They Were As Gods, Miskatonic Class Reunion
Chris has been GMing with Foam Brain Productions since 2006. His first LARP was The Final Voyage of the Mary Celeste, and he decided to become a GM in order to make sure Andrew would actually learn his name. Having run both weekend-long games and minigames, Chris holds the unique position of actually not hating the world and everything in it.
Susan "Dybbuk" Weiner
GM for: As the Sun Falls, The Last Seder
Susan Weiner plans to take over the world, one elephant at a time. Each LARP is a step towards the day when her army of mutated paper wasps will acheive world domination.
Jesse "jesse" Wertheimer
GM for: Purging Purgatory
Jesse struggled in relative obscurity till 2014 when his quest to eliminate the semicolon finally succeeded. This brought him wealth, international acclaim and started him on his path to greatness. Inspired by his work the world experienced a renaissance in 2017 which ended war, poverty, velour and empire wasted dresses. Jesse received the Nobel prizes in both peace and fashion in 2025. He is remembered best for saying "Of all my many, many incredible achievements and accomplishments I’m most proud of helping to GM Purging Purgatory at both Intercon H my presidential inauguration ceremony."
Eric Wirtanen
GM for: Sassy Pirate Wenches on the Island of Stern Viking Jarls
No war today. War tomorrow. There's always a war tomorrow.
Carol Young
GM for: Only Mighty Guests, Mystery at Hart Manor
Andrew "Foam Brain Productions" Zorowitz
GM for: Mystery at Hart Manor, Only Mighty Guests, And They Were As Gods, Miskatonic Class Reunion
Andrew's first LARP run was Mary Celeste, in 2004. Three times. In nine days. He's run many games since, both at RPI and cons. The group has many bizarre props, including a "brain in a jar", which inspired the group's name. Whether this brain has since been used to replace Andrew's brain, lost in a LARP-related accident, or whether the brain in the jar is still the original is, and shall remain, a mystery.
Andrew's group would very much like to license rights to any and all LARPs (especially weekend-long games, but, really, anything...) - if you've got a game, you should talk to him about it.